Knowing how to make an app has never been more vital. Why? Because apps are everything. Without an app, a PC is a typewriter, and a smartphone or tablet is a slab of glass and metal. Not convinced? Take a look at our roundups of the best iPhone apps and iPad apps for designers.
If you’ve been bitten by the app bug and fancy putting together your own, we’re here to help. In this article, you’ll find tutorials, explainers, resources, and videos that will help you learn how to make an app.
We’re not forcing you towards Apple’s maw either. Although we do cover how to create apps for iOS and macOS, there are also tutorials for Android and Windows here, along with a cross-platform list covering concepts and ideas every app can benefit from, and technologies that can be deployed across a range of platforms.
In many cases you’ll gain knowledge, but some tutorials even leave you with a complete (if simple) app to mess around with. You can skip to the section you want using the menu (above).
The only restrictions on your part are the kit required to work on the tutorials (which may be as little as a device like an iPad Pro to watch videos, and a whirring brain to take everything in) and time. Money isn’t generally an issue, because all of these tutorials are freely available – or at least freely accessible using trials.
How to make iOS apps for iPad and iPhone
Apple’s iOS platform remains the best bet on mobile for innovative and production-oriented apps. If you want to learn how to make an app for iPhone or iPad, check out the links below.
Rather than immediately delving into making an app or game, it pays to find out what makes them successful. Apple’s developer insights videos have creators of hit apps share how they built sustainable businesses, cultivated communities, and kept their products fresh through regular updates and feature innovations.
02. Create a Messages stickers extension
If you’re desperate to get cracking and make something, this YouTube video by The Code Lady is a good place to start. In just a few minutes, it leads you through the process of using Xcode to fashion a simple Messages extension. It’s not a ‘proper’ app, sure, but it’s a toe in the water.
This course by Apple is broken down into sections that give you a grounding in building interface elements and working with table views. The end result is a simple meal-tracking app, with which a user can add, remove or edit a meal, along with specifying a name, rating and image.
Chris Ching’s guide for his own Code with Chris site is a series of videos to take you through the process of creating an app. Unlike many guides, it starts with no assumptions. But in carefully working through the friendly tutorials, you’ll learn Xcode, Swift, interface design, user interaction, and computer logic.
Available through iTunes, Stanford’s course on developing for iOS comprises a series of lengthy video-based lectures with supporting material. Note that you will need some knowledge of C and object-oriented programming to be comfortable with the course.
Although penned during the iOS 8 days, this article full of developer insight remains relevant to those targeting multiple Apple screen sizes. And multiple screen sizes are key these days – the best modern apps work on anything from the smallest iPhone to the largest iPad. Savvy developers also think beyond, to the world of the Apple TV and even Apple Watch.
Accessibility is a fundamental component of all Apple’s output, and iOS devices are no exception. The best apps are aware of – and utilise – key accessibility technologies. This video series runs through many of them and also how to audit apps to ensure their functions are discoverable to and useable by all. (You’ll need a free trial to view this Lynda tutorial – or sign up and subscribe.)
Next page: How to make an Android app